Image Aspect Ratio
Determining the aspect ratio of images to use ensuring no distortion
Last updated
Determining the aspect ratio of images to use ensuring no distortion
Last updated
Let's say you want to place an image in a 3D Scene - on a wall or on a banner or a TV - how do you know what aspect ratio to use?
You can depend on a property of GMetri - that when you first import an image, GMetri maintains its aspect ratio.
There are a few images in GMetri Assets > Images that are essentially grids - you can use grids to find out the aspect ratio of these walls
These are the good ones:
The steps to measure the aspect ratio of a wall is to place the grid on the wall (align as closely as possible) and then scale it so one side becomes a whole number
For example here for this wall, we placed and scaled it so that the y height = 10
And the corresponding x length happens to be 16.2 (-1 to 15.2) - so you want to use an image with an aspect ratio of 16.2:10 for this wall - something like Eg: 800px x 500px
This ratio happens to be 20:7.4. So you want an image with a resolution like 1000px x 370px
This is of course only true when you want exactly 0 distortion. You can also ballpark it and make minor adjustments to the image element with minor distortion.