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If you are designing for headsets or for VR mode on Phones, these are the limitations:
Stick to . Other elements don't work in VR Mode.
don't work in VR Mode. So avoid them.
Gyro locks won't work in VR Mode.
Viewer height scene property does not work in VR Mode.
These are design consderations you should keep in mind when creating an experience primarily for headsets:
Keep testing on a headset - if you build for headsets!
Pay special attention to scale - keep things as life-scale as possible.
Don't change the default viewer height - let it be the default.
Support for immersive mode on Headsets and Phones