Character AI
This document outlines the process of adding a character, customizing its appearance and voice, and enabling it with artificial intelligence (AI) in GMetri.
Steps:
Adding a Character:
Follow the steps listed Character
Customizing Appearance and Voice:
Adjust the character's scale, position, and rotation as needed.
If using a Ready Player Me avatar, access advanced customization through the "Edit in Ready Player Me" button.
Choose a voice from the available language options.
Adjust the voice pitch and talking speed
Enabling AI:
In the properties panel, select the checkbox "AI Brain"
Choose one of the available AI brain types:
Q&A Brain: Ideal for answering questions based on provided knowledge sources.
Roleplaying Brain: Best for simulating characters in scripted scenarios.
OpenAI Assistant (Enterprise Only)
For Q&A Brain:
Create a new brain by using the "Add brain" button.
Add context as required.
Order matters, what you add first gets parsed first.
Upload or link to text files, PDFs, documents, or webpages relevant to the character's knowledge base.
Click the "Train" button to process the context and enable Q&A functionality.
Setting the AI Brain:
In the right-hand toolbar, select the brain you just created from the sub-menu.
Important Notes:
This feature is currently not supported on headsets.
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