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2024

Release Notes

2023

2021

09-18 Sep Update

v0.5.4986 / 18 Sep 2023

🚀 Major Features

  • Introduced ability to add substitutes for image, audio and text elements based upon variable value

✨ Improvements

  • Added ability to delete multiple selected elements from structure tree

  • Fixed history for chats

11-30 Nov Update

v0.5.5101 / 30 Nov 2023

🚀 Major Features

  • UI to show historical conversation with the Character Element

  • Support for KTX2 compressed 3D models

05-16 May Update

v0.5.4293 / 16 May 2023

🚀 Major Features

  • for deployments that allow broadcasters to send audio stream and be visible in all rooms instances.

04-05 Apr Update

v0.5.5728 / 05 Apr 2024

⏫ Improvements

  • Streamlined Avatar System: Simplified the avatar system to include only three options: Ready Player Me, Custom, and None. Removed the outdated "Basic" avatar system that used conical avatars for a more streamlined experience.

06-16 June Update

v0.5.4439 / 16 June 2023

🚀 Major Features

  • 🌐 We've introduced a new element, Embed 3D (beta), that allows you to add web embed codes into the 3D world. This exciting feature opens up a whole new realm of possibilities for your 3D creations!

⏫ Minor Improvements

07-23 July Update

v0.5.4656 / 23 July 2023

✨ Improvements

  • ⚡ Slight performance improvement in the editor.

  • 🔄 Rules can now be rearranged.

09-11 Sep Update

v0.5.4972 / 11 Sep 2023

🚀 Major Features

  • Updated UX for Avatar Selection

10-04 Oct Update

v0.5.5015 / 4 Oct 2023

🚂 Editor Upgrade: V4 to V6

We released the v5 editor in November 2021 and introduced v6 in August 2023. Both of these releases marked major upgrades in terms of the underlying technology and the way we store GMetri projects.

During the transition from v4 to v5, we did not automatically update older projects. Instead, we have continued to support the older v4 format in legacy mode for approximately two years.

Throughout this time, GMetri's feature set has expanded significantly.

We are planning to decommission the v4 editor in the near future. Fortunately, this change will not impact your deployments. This is because, for an extended period, v4 projects have been viewed using the latest viewer. In the viewer we update v4 projects on the fly to the latest version (to v6), without saving them back, to ensure that you can still use the v4 editor, while getting the benefits of our latest viewer.

03-31 Mar Update

v0.5.4119 / 31 Mar 2023

🚀 Major Features

  • A new to check the estimated performance and metrics about the scene (accessible via navbar)

10-26 Oct Update

v0.5.3331 / 26 Oct 2022

🚀 Major Features

  • DRACO compressed models are now supported. This allows you to use models that are highly optimized for the web. Learn more about DRACO compression .

07-14 July Update

v0.5.4597 / 14 July 2023

✨ Improvements

  • 🗣️ New Language options for Text-to-Speech Element and Character element voice options

  • Minimap element (beta)

  • ✨ Improvements

    • Support for KTX2 compressed 3D models

    • OpenAI Assistant support for Character element

    • Added an additional audio to character element when the character is thinking about an answer

    • Improvements to VR mode render pipeline

    • Minimap element (beta)

    🐛 Bug Fixes

    • Adding back TrackJS

    • Fixed Shopify Plugin

    • Added variable templating to Embed 3D element

    Introduction of "Basic" Brain Type: Added a new "Basic" brain type, allowing users to set the AI prompt directly on the right bar, eliminating the need to select a specific brain.

    🔐 Security Enhancements

    • Enhanced Preview Link Generation: Revised the method for generating preview links to bolster security measures.

    • Improved Data Encryption: Updated the encryption process for enhanced data security.

    🐞 Bug Fixes

    • Mobile - Walking Straight: Resolved the issue of walking straight on mobile devices using the third-person joystick, ensuring smoother navigation.

    • Character Element Audio Issue: Fixed an issue related to the Character element audio for improved functionality.

    • 3D Asset Loading Bugs: Addressed several bugs in the loading process of 3D assets utilizing KTX compression, ensuring proper loading and display.

    🎮 We've added a pitch range to 3D scenes for more customization options.

  • 🚫 We've added an option to disable jump for 3D scenes for more control over your 3D environment.

  • 🚫 We've added an option to disable mouse jump at the experience level for a smoother editing experience.

  • 🐛 Bug Fixes

    • 🐞 We've fixed the CTRL/CMD + D shortcut that resulted in infinite movement on 3D scenes for a more controlled viewing experience.

    • 🐞 We've fixed random movement when the Popup element is open and the user presses WASD or arrow keys on 3D scenes for better navigation.

    • 🐞 We've fixed model issues with the latest GLTF spec for improved 3D model rendering.

    • 🐞 We've fixed occlusion issues with the GMetri default avatar for a more realistic avatar representation.

    • 🐞 We've fixed an issue with gender-specific animations from Ready Player Me for more accurate animations.

    • 🔄 We've changed the defaults for the character element height for better character representation.

  • 🛠️ Minor UI fixes in Rules top-bar.

  • 🎯 Dragging and dropping in the “Structure” tree is now much smoother.

  • 📈 Slight improvement in project size. Initial load times should be slightly faster.

  • ⏱️ Precision of video, audio, and timer duration rules is now 250 milliseconds.

  • 🤫 Ability to mute all users as the host using a single click.

  • 🐛 Bug Fixes

    • 💾 Editor changes now consistently get saved, with more efficient diffs generation.

    • 🎯 Multiple rules with the same "when" conditions now get triggered as expected.

    • 📱 Action bar no longer covers the joystick and caller options on mobile.

    • 📋 Duplicate and ghost entries in the "Structure" tab no longer form.

    • 📝 Copying and pasting a scene and an element now includes the element in the current scene as expected.

    However please be aware that before the next release, when you access older projects, you will start seeing the new editor instead of the older v4 editor.

    ✨ Improvements

    • Unfocused windows no longer cause audio events to not fire

    • Updated supported browser versions: https://docs.gmetri.com/guidelines-compatibility/compatibility/supported-browsers

    🐛 Bug Fixes

    • Fixed orientation issues with VR mode

    • Fixed Point To action in VR mode

    • Fixed variable templating for Embed 3D element

    🎯 Trigger Radius default changed to 3M for all new character elements: Enjoy more intuitive and accurate interactions with characters in your experiences
  • 🖼️ Improved Embed 3D element performance: Smoother rendering and faster loading times for your 3D models.

  • 👤 Improved Avatar Selection for quicker entry into the experience: Jump right into the action with faster access to your chosen experience.

  • 🇯🇵 Japanese Language translations for collaboration controls: Seamless navigation and collaboration with Japanese language support.

  • 🎭 Better random Avatar names: Embrace a new era of diverse and appropriate Avatar names.

  • 🐛 Bug Fixes

    • 🔊 Fixed an issue where audio match rule didn’t work after seek to operation: Audio triggers now function correctly after seek operations.

    • ⌛ Fixed an issue where timer match rule didn’t work after seek to operation: Timers now operate accurately after seek operations.

    • 🔌 Fixed an issue where Agora was loaded even in non-multiplayer deployments, improving loading time.

    • 🖼️ Fixed Element renaming issue when selected from structure panel.

    • 🧠 Fixed issue with renaming AI Brains.

    • 🔍 Fixed issue with rules search when searching by color.

    Linked Popups - Image and video elements can be linked to popups that opens when the element is clicked

    ⏫ Minor Improvements

    • Changed defaults for new experiences. Default scene - 3D scene, default camera controls - 3rd Person

    • On duration matches rule for Audio Element

    🐛 Bug Fixes

    • Fixed keyboard shortcuts when using chat and comments

    • Fixed Comments for 3D Scenes

    • Fixed scaling issue for character element between editor and viewer

    • Fixed popup rendering issue for older experiences

    • Fixed name templating in emails

    • Fixed editor crash when user name doesn’t exist

    Broadcast mode
    A better color management scheme for new projects. This change brings in more accurate color reproduction for all textures and solid colors
  • A new design for the Popup Element

  • A new Live analytics section added to Advanced Analytics

  • ⏫ Minor Improvements

    • Better UI for the Screenshare element

    • Added relevant tooltips for Collaboration controls for multiplayer

    🐛 Bug Fixes

    • Fixied rotation of avatars between third person and first person views

    • Fixed inconsistent default avatar model

    • Fixed menu height for mobile devices

    • Fixed rules search

    Performance Monitor

    2022

    05-20 May Update

    v0.5.2508 / 20 May 2022

    🚀 Major Features

    • New joystick developed for navigation on mobile phones

    • ProductCard element simplified to work with e-commerce plugins

    ⏫ Minor Improvements

    • Horizontal alignment fixed for Text element

    • Locked and hidden properties added to Hotspot element

    🐛 Bug Fixes

    • Fixed bug with sketchfab imports when opened from the properties panel

    • Removed un-used actions from light element

    New reactions for Players
  • Introducing a new Brain type: Role Play (can hold conversations given a personality)

  • ✨ Improvements

    • Shortcut for deleting elements updated from Ctrl + Delete / Cmd + Delete to Delete

    • Introducing 10 new talk animations for characters

    • Performance Monitor to calculate Videos, Audios and GIFs overhead

    • Improvements in Brain selection UI

    • Introducing optimized scene transition type for 360 to 360 scene

    • Adding Preset avatars for RPM Avatar system for easier and faster access

    • Adding gendered animations for custom avatar system

    🐛 Bug Fixes

    • General optimisations to reduce RAM usage

    • Fixed Copy and Paste for elements

    • Fixed Experience renaming

    • Popup showing slides in sorted order now

    The Control Panel underwent an upgrade. You now get "Fullscreen", "VR mode", "Reset rotation" neatly tucked into it. Comments too have been moved inside. It's also now easier to join calls.

    New Control Panel
    • Branding section now contains logo, metadata and support message options

    New Branding Section

    ⏫ Minor Improvements

    • Added ability to purchase credits from the billing page

    • Performance upgrade for the editor. This was a major internal rewrite of the editor. The editor should now feel "snappier"

    🐛 Bug Fixes

    • Docs links in the editor fixed

    • Fixed an issue with USDZ generation for 3D models

    • Fixed miscellaneous crashes when modifying elements like quiz and actionbar

    • Fixed issues with removing users from the Team Members list

    • Fixed issues with invalidation of user invites

    here

    12-18 Dec Update

    v0.5.5142 / 18 Dec 2023

    🚀 Major Features

    • UI to show historical conversation with the Character Element

    • Support for KTX2 compressed 3D models

    • Minimap element (beta)

    ✨ Improvements

    • Stricter restrictions on File Uploads

    • Support for controlling Avatar quality

    • Product card - checkbox for enabling share button

    • Support for controlling Avatar quality

    🐛 Bug Fixes

    • Reduced poly count for zone element

    • Fixed idle and talking animations for Character element

    • Fixed PDF Viewer for Popup element

    • Fixed render order issue for Zone element

    12-08 Dec Update

    v0.5.3589 / 08 Dec 2022

    🚀 Major Features

    • A new section at the top of you portal - My Metaverse Rooms which is a set of deployments that you can use out of the box with a GMetri account.

    My Metaverse Rooms
    • Replaced "Cube Collider" with "Collider Volume" elements that allows many shapes like sphere cube, cone, cylinder, sphere, polygon and torus.

    • Added a new element "Collider Mesh" that allows you to specify a 3D file (glb or gltf) as a collider.

    • Added a new property "Mouse Jump" to both collider elements that lets you decide if the user should be allowed to jump on the collider using right click or not.

    • Added a new element "Workspace Logo" that gets replaced with the Workspace Logo (or the Project Logo if you have specified that) depending on which workspace the project is in.

    • Added a new property to 3D elements - Environment Map Intensity. This can be used to reduce any "burn" in a 3D Model caused by the environment map selected in a scene.

    ⏫ Minor Improvements

    • Added Fly Controls to editor. This can be toggled only through the shortcut alt + q as of now.

    • Added ability to both add and replace users to the Viewer Group type "Custom List".

    • In Host Mode, in case the number of participants is large, a few of the names go below the page. Now there’s a scrollbar to help with this.

    🐛 Bug Fixes

    • In the rules "Open Deployment", fixed overflowing content in the open deployment modal to choose deployments from

    • Fixed API where on renaming deployment name, the new deployment name should not be a part of deployment list

    • Better WebGL crash messages

    • The default rule that was part of a new experience crashed viewer. This is now fixed.

    10-30 Oct Update

    v0.5.5015 / 30 Oct 2023

    🚀 Major Features

    • Updated Signup flow - Added ability to add organization details, reference and purpose

    ✨ Improvements

    • Updated substitute nomenclature to Variants for Image, Audio, Audio TTS and Text elements

    • Added capability to rules to change view mode

    • Added CTA to open scene properties in the Structure tree

    • Restricting conversational brain to an Enterprise only feature.

    🐛 Bug Fixes

    • Fixed order of elements inside groups in rules UI dropdowns

    • Fixed ability to use delete key for input fields in editor

    10-01 Oct Update

    v0.5.3179 / 01 Oct 2022

    🚀 Major Features

    The much awaited VR mode support is finally here! 🎉

    • You can now move within VR mode using headset controllers. You can move using either the thumbstick or cursor click.

    • Editors can upload upto 6 custom avatars that can be used by viewers

    • Editors can specify room member and instance limits to control how many viewers can stay in a room simultaneously.

    • Using host mode you can now kick and mute viewers in the room.

    • Send notifications to all viewers on a link!

    • You can now trigger rules based on a time by using "current time" in the rules dropdown.

    ⏫ Minor Improvements

    • Firefox support added

    • Ability to change viewer height from scene properties

    • Other viewers are hidden when they are within 1.5M of the player

    • A new analytics page

    🐛 Bug Fixes

    • File Manager: Fixed post processing for 3D models - Thumbnail and USDZ generation

    • File Manager: Small UI fixes to improve usability

    • Fixed leaderboard when lead generation is enabled

    • Made a security fixes to plug an XSS scripting attack vector

    03-16 Mar Update

    v0.5.4027 / 16 Mar 2023

    🚀 Major Features

    • Redesigned Publish section for easier sharing

    • Ability to control camera height for editing in multiple levels - Change camera height from Navbar

    • Ability to toggle between First Person and Fly controls in the editor from Viewport properties. Use ALT + Q as a shortcut to toggle switch

    • Better color reproduction for Lights and 3D shapes

    ⏫ Minor Improvements

    • Deprecated Geofencing

    • New metadata “description” added to view links

    🐛 Bug Fixes

    • Fixed issue with DRAG TO MOVE UI appearing over menu

    • Fixed scrolling issue with menu

    • Fixed incorrect UI states for AND/OR rules

    06-6 June Update

    v0.5.4398 / 6 June 2023

    ⏫ Minor Improvements

    • 📝 We've made the "is in list" and "is not in list" rule events case insensitive for a more user-friendly experience.

    • 🚫 We've removed userguiding to streamline the editing process.

    • 🎮 We've added a pitch range for 3D scenes to give you more control over your 3D environment.

    • 👾 We've made cosmetic changes to the AI character element to enhance its visual appeal.

    🐛 Bug Fixes

    • 🐞 We've fixed the background clipping for the text element (without background) to ensure a seamless viewing experience.

    • 🔄 We've fixed the point to action while moving between different scene types for smoother transitions.

    • ✅ We've fixed the close button clickability for popups for better user interaction.

    • 🔒 We've fixed the access issue for the leaderboard page while logged out to ensure secure access.

    01-24 Jan Update

    v0.5.3778 / 24 Jan 2023

    🚀 Major Features

    • The Editor now shows the sync status for any changes made - just like Google Docs!

    Editor Sync Status

    ⏫ Minor Improvements

    • Performance Improvements for the avatar system

    • Performance improvements for beta features

    • Improved mobile usability for multiplayer deployments using beta features and 3rd person mode

    • In case of any network issues - the user is warned in around 30 seconds that changes aren't getting saved

    🐛 Bug Fixes

    • Fixed tooltips on navbar

    • Misc UI fixes for navbar

    • Fixed rendering for Date-time picker for current time element in rules

    03-27 Mar Update

    v0.5.5697 / 27 Mar 2024

    ⏫ Improvements

    • Walking Speed Multiplier: Implemented a walking speed multiplier, allowing users to accelerate the experience by adjusting the walking speed.

    • Character Element Events: Added two new events to the Character element: "Finishes Speaking" and "Finishes AI Response," facilitating smoother integration of events in interactive storylines involving character elements.

    • Mobile “Tap to Start” Screen: Introduced a new "Tap to Start" screen on mobile devices to ensure the audiocontext is unlocked, improving user experience.

    • Multiline Text Input: Enabled multiline text input in various then actions, including "Set to String," "Speak," "Show Notification," and "Replace Screen Reader Text," enhancing flexibility and functionality.

    • Wider Rule Name Input Boxes: Increased the width of rule name input boxes to accommodate longer rule names, improving visibility and usability.

    • Autogenerated Variable Table Enhancement: Updated the autogenerated variable table to display variable categories on the Variables Settings page for improved organization and management.

    🔐 Security Enhancements

    • Password Expiry: Implemented password expiry for GMetri editor accounts. Accounts older than a specified period will prompt users to update their passwords for enhanced security.

    • Reduced Third-party App Usage: Minimized the utilization of third-party applications accessing GMetri data to bolster data security and privacy.

    🐞 Bug Fixes

    • Movement Speeds: Fixed movement speeds for both first-person and third-person modes, providing smoother navigation.

    • Autogenerated Variable Headers Alignment: Corrected the alignment of autogenerated variable headers for consistency and clarity.

    • Logic Map Sorting: Ensured correct sorting of logic map rules and when events for better organization and ease of use.

    • Gyro Permissions

    08-02 Aug Update

    v0.5.2894 / 02 Aug 2022

    🚀 Major Features

    • Collider Boxes and Scene Bounds for 3D scenes. These allow you control where a player can move, and improve collision detection performance. 3D scenes are now smoother as a result.

    ⏫ Minor Improvements

    • We reworked how the preview button works at the top right corner of the editor. The Preview popup now shows options to open the preview in new tab, scan a QR code or go to deployments to publish the experience

    • New display options have been added to the SCORM element - Fullscreen, Fullscreen without close. The SCORM element allows you to embed SCORM modules within a GMetri experience.

    • Email verification screen is shown when a user’s email isn’t verified

    🐛 Bug Fixes

    • Fixed workspace logo updates

    • Thumbnails are correctly generated whenever projects are duplicated

    • Fixed an issue with SCORM files processing

    • Correct error messages are shown in preview links whenever the preview session expires (15mins)

    01-28 Jan Update

    January 2022 Update (Teaxr v0.5.1839)

    🚀 Major Features

    • Editor

      • New properties for text element including background color, background opacity, border color, border thickness. Also added ability to upgrade any existing text element to enable all the new properties

      • A new grow animation option added to all 3d elements.

    ⏫ Minor Improvements

    • Editor

      • Documentation for GMetri Plugin Ecosystem

      • Elements can be added inside groups directly from the add element UI

    • Viewer

    🐛 Bug Fixes

    • Viewer

      • Actionbar element styling fix for devices with smaller resolutions

      • Capture text element matches text with regex validation correctly

      • Embed HTML element appears in popup mode when pip is selected to maintain consistency of the UI

    05-05 May Update

    v0.5.2383 / 05 May 2022

    A major release this time with 3D Scenes

    🚀 Major Features

    • 3D Scenes enabled for all users 🥳

    • Added a new element - Environment (Environments are 3D spaces)

    • New SignUp and SignIn pages!

    ⏫ Minor Improvements

    • Adding scenes now adds relevant elements like lights and pano Improved PointTo algorithm to ensure rotation is always linear

    🐛 Bug Fixes

    • Fixed an issue with invites

    • Fixed an issue where users were getting logged out of the editor, ensured users always have fresh session tokens

    11-17 Nov Update

    November 2021 Update (Teaxr v0.5.1483)

    🚀 Major Features

    • Editor

    08-14 Aug Update

    v0.5.4866 / 14 Aug 2023

    🚀 Major Features

    • 💺Seat element released in beta

    11-13 Nov Update

    v0.5.3429 / 13 Nov 2022

    🚀 Major Features

    • Adaptive Graphics that adjust the graphic details according the hardware device The editor can control the initial value for adaptive graphics between high, low, and adaptive (default).

    12-10 Dec Update

    December 2021 Update (Teaxr v0.5.1632)

    🚀 Major Features

    • Portal

    11-07 Nov Update

    v0.5.3381 / 07 Nov 2022

    🚀 Major Features

    • 3D Scenes are now no longer Beta!

    12-01 Dec Update

    December 2021 Update (Teaxr v0.5.1567)

    🚀 Major Features

    • Portal

    07-01 July Update

    v0.5.2753 / 01 July 2022

    🚀 Major Features

    • Environment element now allows user to select any custom file as the environment

    11-09 Nov Update

    November 2021 Update (Teaxr v0.5.1426)

    🚀 Major Features

    • Viewer

    04-25 Apr Update

    v0.5.2306 / 25 April 2022

    🚀 Major Features

    You can now share your screen on multiplayer mode!

    Product card - on clicking share button copies a link to the clipboard and shows notification

  • Product card - when a shared link is loaded, the product card appears.

  • Fixed styling issue for Instruction element

  • Fixed movement controls when shift key is pressed before WASD

  • Fixed editor sluggishness when using arrow or wasd keys to move around

  • to check all viewer sessions

    Initial implementation of Webhooks.

  • 🔄 We've updated the Agora version for improved performance.

  • 🔄 We've updated project calls for both client and server for better synchronization.

  • : Fixed the issue where gyro permissions were being requested in third-person mode on iOS devices. Gyro permissions are now requested only in first-person experiences.
  • Player Count Variable Changes: Rectified the issue where changes in player_count_var weren't triggering when events, ensuring proper functionality.

  • Initial Hidden States of Actionbar Items: Addressed the issue with the initial hidden states of actionbar items for improved consistency and usability.

  • Viewer performance optimizations to reduce network calls overhead

  • Portal

    • Fixed views and viewers count on deployment analytics page

  • Added safe names for files uploaded and variables names to resolve special characters.

    ⏫ Minor Improvements

    • Editor

      • Updated preferences page in deployment section

      • Added functionality to download comments from the Publish section

      • Improved updates from number/decimal properties

      • Revamped variables and support sections.

      • Added relevant toasters and loading indicators.

    • Viewer

      • For embed HTML element, popup mode becomes full screen on mobile phones

      • Error screen with refresh button added for experiences with stale login.

    🐛 Bug Fixes

    • Viewer

      • Fixed inconsistent height for quiz element

      • Fixed multiple updates in singular option not happening in quiz element

    • Portal

      • Fixed analytics page views table UI and functionality.

      • Fixed geolocate failures

    A new section with Variable Stats added to the Analytics page
  • Advanced Analytics show more information about per scene analytics

  • ⏫ Minor Improvements

    • Editor

      • Renaming viewer form fields also renames the linked variables

      • General UI improvements

    • Viewer

      • Scene names are tracked and can be seen in the advanced analytics section

      • Control panel doesn’t appear If no items can be shown

    🐛 Bug Fixes

    • Editor

      • Color Picker crashes fixed

      • Removed hidden operation for Popup element from toolbar

      • Allow selection of sprite files for Popup sprite mode

    • Viewer

      • Media Upload camera output can be seen correctly on iOS devices

      • Better scene transitions when 2D elements are involved like Popup/Quiz/Actionbar etc

    Shopping element and product card redesign

    ⏫ Minor Improvements

    • Editor

      • Toaster is shown on all updates in the publish section

      • Rightbar panel design updates

      • On adding new section in popup, all previous sections auto collapse

      • Add red bounding box even when elements are locked

    • Viewer

      • Deprecated: Scene pitch correction. All scene pitch correction in scene gets converted into point to rules automatically.

    🐛 Bug Fixes

    • Editor

      • Reset view not working in orbit mode fixed

      • Dragging in Orbit mode fixed

      • Changed all docs links on portal and editor

      • Action bar rules’ 3rd element inconsistency when updated from v4 to v5 fixed

      • Project property defaults shown correctly

    • Viewer

      • Pitch range min value not working fixed

      • Product card, quiz position fixes

    • Portal

      • Fixed new project creation flow.

    ⏫
    Minor Improvements
    • Improved file processing UX.

    • Added a preview for PDFs.

    • We now stream Y positions while viewing others' avatars in 3D scenes. (You can now see people jump.)

    🐛 Bug Fixes

    • Added support for mpeg audio files.

    • Fixed click issue for touchscreen laptops.

    • Massive performance updates in 3D mode.

    Camera Height
    Fly Controls Toggle

    Team Members count is a lot more lenient now in accordance with the latest pricing.

  • Rules are now tracked even for the rule (“Open URL” on the same tab). Earlier, because of the page switch, the rule didn’t get tracked

  • Fixed an issue where in certain cases, audio chat didn't work in scenes with long names

  • Added AI token usage basis month in the billings section.

  • Added language selection for preview mode

  • Preview Popup
    Preview

    10-14 Oct Update

    October 2021 Update (Teaxr v0.5.1315)

    🚀 Major Features

    • Speed improvements for view links for USA and surrounding regions

    • Copy and Paste functionality for scenes and elements using CTRL+C/CTRL+V keyboard shortcuts

    • New docs at https://www.gmetri.com/docs/

    ⏫ Minor Improvements

    • Editor: User notifications when network gets disconnected while editing an experience

    🐛 Bug Fixes

    Editor:

    • Fixed project duplication for v5 projects

    • has been clicked event added back to the list of events in rules page

    • Fixed issues with elements inside duplicated groups

    Viewer:

    • Fixed viewer token forwarding issue

    ✨ Improvements
    • ⚡ The Rules section now works better (around 5x speed improvement). The list of elements in dropdowns is now ordered according the Structure Panel.

    Here's a before vs. after comparison when scrolling the Rules UI:

    • 🧍‍♂️ Idle animations of Avatars improved.

    • 🧍‍♀️ There are a few issues in some animations in female avatar. Changes were made to help fix that in the coming few days.

    • 🛠️ Japanese translations in screenshare and multiplayer mode (when "Japanese" is selected as "Viewer UI Language" from Settings.

    • 📈 The project body that gets sent to viewer is now being optimized before it is sent. Any non-reachable scenes, disabled rules etc. are first removed from the project before sending it to the viewer to save network bandwidth.

    • 🎋 The right bar Structure Panel tree now works slightly better during drag-drop operations.

    • 🎼 A new property "Background" added to Audio elements. Checking "Background" on an audio element loads it differently (using html5 audio). Background audios:

      • Take lesser memory (important if you are building for iOS)

      • Have a limitation on iOS that they can't perform volume changes using rules, and only work at volume 100% (so bake in the low volume into the audio in case you want lower volume)

    🐛 Bug Fixes

    • 🛠️ The editor has now transitioned to v6. Most of the issues cased by the v5 to v6 have been resolved.

    • 💾 Code optimizations done to reduce memory usage.

    • 🎯 Copying (ctrl-c, ctrl-v) scenes across projects now also copies variables that were referenced in the rules for that scene. (Note: global variables are not copied over).

    • 📱 There were certain menu entries in some project that didn't link to any scenes. This is now fixed - the ghost menu entries should go away on their own the next time you open the editor.

    • 📋 Duplicating large projects across workspaces no longer fails. There was a log limit that was being reached for large projects.

    • 🛠️ Rules for audios used to get applied on audios twice. This had no impact on functioning, but used up more memory.

    • 📝 Two experimental flags:

      • use_html5_audio=true: html5 is a new internal audio format for GMetri that uses lesser memory. It has a limitation that it's volume can't be anything other than full (100) and its volume can't be changed by rules. All audios that have 100 volume and don't have any volume rules on them automatically become html5 audios when this flag is passed.

      • ios_mute_videos=true: Mutes all videos & removes mute/unmute rules. iOS automatically pauses some GMetri experiences containing audios and videos. This helps prevent that by muting all videos & removing mute/unmute rules.

    Ability to select any Custom Environment Maps by selecting an .HDR or image file as the environment map for the whole scene, apart from the default options provided.

    ⏫ Minor Improvements

    • Removed mouse jump controls from scene bounds, walls and ceiling.

    • Collaboration controls displayed above screen-share - so the user can mute/unmute mic while a screen is being shared.

    Collaborations controls are now over the screenshare
    • Screenshare section now shows name of the user sharing it.

    Name of the person sharing screen show up above the screen
    • Ripple animation on the mobile joystick to direct the user’s attention to it. Tooltip added to the joystick.

    Ripple animation on Joystick
    • Lights can now be shown/hidden via Rules.

    Lights can be shown/hidden via rules
    • In Rules, Point To and Change to Scene are now “Viewer” actions instead of Environment and Scene earlier.

    Change to scenen and Point to actions moved to "Viewer"
    • Defaults for multiplayer settings call/screenshare/chat are now checked.

    🐛 Bug Fixes

    • Tooltip on top of the mouse jump control now disappears on time.

    • Scene bounds in certain cases weren’t editable. This is now fixed.

    • Certain bugs in timezone and date/time selection in “Current Time” rules fixed.

    • Fixed issue with End Experience rule when current scene and initial scene are same.

    • Updated error messages for load from another experience deployment type.

    Adaptive Graphic Controls
    Leaderboard analytics enabled for all tiers
  • Editor

    • Unlimited deployments for all tiers

    • Fonts support for timer element

  • Viewer

    • New Anchored mode for EmbedHTML element which allows to fix HTML content on top of a target element

    • Improved login and viewer state management for deployment links

  • ⏫ Minor Improvements

    • Portal

      • General improvements to increase responsiveness on analytics pages

      • Feature restrictions w.r.t to Pricing 2021

      • For new signups 1st project created is always V5

    • Editor

      • Volume option can be enabled from preferences

      • Instructions element renamed to Stories

    🐛 Bug Fixes

    • Editor

      • Fixed issue with audio element preview and file selection

      • Fixed issue with AR element file selection

      • Removed textbox placeholders from unwanted places

      • Fixed dropdown displays for boolean variables

    • Viewer

      • Actionbar UI fixed for device having < 360px of height in landscape mode

      • Fixed issue with whitespace on iOS devices

      • Fixed issue with Viewer Form data save

    • Portal

      • Back to Experience links fixed on analytics page

      • Fixed google login

    Simple Movement Controls for Desktop - now you can right click to move

    ⏫ Minor Improvements

    • Sign up pages now look a litte more exciting

    🐛 Bug Fixes

    • Zone actions (via rules) now work even if they were hidden earlier once and then “shown” later (via appear rule)Fixed an issue with USDZ generation for 3D models

    Billboarding now supports 3 modes - Y, XY and XYZ

    • Text chat for Multiplayer.

    • Spawn zones in 3D scenes. This allows setting the starting position in a 3D Scene.

    • Multiplayer mode now enabled in all scene types - 360 scene, Orbit scene and 3D scene.

    ⏫ Minor Improvements

    • Allowing custom project thumbnail from Settings -> Upload Project thumbnail

    • Uploaded files in file manager no longer need a refresh to become selectable

    • More structure and files added to Assets by GMetri Plugins

    🐛 Bug Fixes

    • Fixed green screen color defaults

    • Fixed horizontal alignment on text elements

    • Fixed Zone Element’s scaling uniformity

    • Fixed hotspots compatibility with VR mode and flickering issues

    01-23 Jan Update

    v0.5.5365 / 23 Jan 2024

    🚀 Major Features

    🎮 New Multiplayer System Released

    We released a new Multiplayer System today, which culminates a long journey of upgrades that started last year. These include the v6 release that made our underlying JSON robust and efficient, and a new multiplayer written in-house, keeping the future in mind so that we aren't limited by multiplayer scale and room limits - even for the foreseeable future.

    Testing performance with a 100 NPCs

    The new multiplayer system also brings with it a host of improvements and bug fixes.

    • 💡 Developed in-house

    • 🌐 Now supports up to 100 users simultaneously in a single room.

    • 📍 Fixed issues with initial player positions.

    • 🔝 Room capacity increased to 100 for enterprise customers

    Editor Updates:

    • 📚 GMetri SCORM API now supports multiple SCORM elements within the same scene.

    • 🌐 Ability to Show/Hide Groups in the structure tree. (Note: This doesn't work on colliders currently).

    • 📂 Implemented rules to control visibility of entire groups.

    • ⌨ Shift-select multiple items in the Structure tree (Ctrl-select remains).

    ⏫ Minor Improvements

    • 🖼️ New template for custom Share URL patterns in Product Card elements.

    • 📝 Expanded template variables, fully documented here:

    • 🔐 Direct passcode entry in moderator URL using ?passcode=yyyy.

    🐞 Bug Fixes

    • 🔄 Fixed a bug in "Load from another deployment" authentication affecting viewer’s state.

    • 💾 Enhanced memory usage with multiple avatars and scene transitions.

    • 📺 Fixed screen source switching issues in Screenshare Element.

    • 🎲 Addressed multiplayer to single-player downgrades.

    01-10 Jan Update

    v0.5.3734 / 01 Jan 2023

    🚀 Major Features

    • WooCommerce integration. There is now a WooCommerce plugin in GMetri. You can bring your existing stores built on WooCommerce easily into the Metaverse.

    • A Brand new Editor UI 🎉

      We have removed the left bar, and moved a lot of the functionality to a new bar, paving way for a sleeker UX and faster improvements

    • Improved Avatar System

    ⏫ Minor Improvements

    • A lot more ready to use "My Metaverse Rooms" added

    🐛 Bug Fixes

    • Fixed issue with EmbedHTML and EmbedSCORM element where it makes a unnecessary request to server.

    • Fixed issue where screen gets locked in mobile phones

    • My Metaverse Rooms use organization cname if present

    • Fixed search in Resources Panel

    01-10 Jan Update

    January 2022 Update (Teaxr v0.5.1723)

    🚀 Major Features

    • Portal

      • New Pricing pages and billing setup for new subscribers

    • Viewer

      • GMetri view links are now oEmbed compatible

    • Editor

      • Unlimited deployments for all tiers

      • Fonts support for timer element

    ⏫ Minor Improvements

    • Portal

      • User profile page now shows an API token that can be used with the plugin system

    • Editor

    🐛 Bug Fixes

    • Editor

      • Fixed issue with sketchfab imports

      • Fixed issue with deletion of grouped elements

      • Fixed issue with settings panel for projects migrated from v4

    11-12 Nov Update

    November 2021 Update (Teaxr v0.5.1446)

    🚀 Major Features

    • Viewer

      • Better transparency management and rendering of all elements

    • Editor

      • Undo-Redo can be accessed using keyboard shortcuts. The list of all keyboard shortcuts is published

    ⏫ Minor Improvements

    • Editor

      • Adding new element when a group element is selected adds it within the same group

      • For all elements that have background_source, 3d_model_source, a new option to remove the selected assets

    🐛 Bug Fixes

    • Editor

      • On End event added to instructions element. Fires when all stories have finished

      • FOV change shows up correctly in the 360 environment

    02-07 Feb Update

    v0.5.3839 / 07 Feb 2023

    🚀 Major Features

    • You can now add a Screenshare element and use it to share your screen with your peers in a 3 dimensional setting

    ⏫ Minor Improvements

    • Updated embed code to allow VR mode to work in embeds

    • Aria-labels added for EmbedHtml elements

    • Added placer 3d to pano elements

    • Updated structures for signin signup pages (required for Google SEO)

    🐛 Bug Fixes

    • Handling expired preview links better

    • Handling editor access errors better

    • Removed rules from Collider Meshes - appear / disappear doesn’t work on colliders as of now

    • In the area above the viewport, elements were not draggable. This is now fixed.

    07-02 July Update

    July 2021 Update (Teaxr v0.5.683)

    🚀 Major Features

    • V5 Viewer official release

    ⏫ Minor Improvements

    • Logout and offlining option removed from Viewer Preferences

    • Allow fullscreen and Allow VR are default checked in Viewer Preferences

    • Preview section shows correct thumbnail on the Rightbar

    • Better user role management on the portal

    🐛 Bug Fixes

    A whole lot of bug fixes in the V5 viewer:

    • Fixed initial rotation on mobile devices with gyro

    • Fixed reset view on mobile devices

    • VR mode disabled in unsupported devices

    • Android edge is now supported without VR functionality

    06-08 June Update

    v0.5.2642 / 08 June 2022

    Environment Maps

    🚀 Major Features

    • Bloom effects for 3D objects

    • Environment Maps for 3D objects

    ⏫ Minor Improvements

    • Upgraded screens for Premium Features

    • Added Teasers for upcoming features

    • Simplified billing

    🐛 Bug Fixes

    • Fixed a few issues with links built on older version

    08-31 Aug Update

    August 2021 Update (Teaxr v0.5.876)

    ⏫ Minor Improvements

    • Project duplication is instantaneous

    🐛 Bug Fixes

    • Fixed WebGL crashes due to video memory leaks

    • Org users with member access can now access viewer groups page

    • AR elements shows selected file name when

    • Fixed transitions when going from a gyro locked scene to a non gyro locked scene.

    10-21 Oct Update

    October 2021 Update (Teaxr v0.5.1362)

    🚀 Major Features

    • Multi-user editing support for editor

    • Improved analytics views for deployments

    • UI Upgrade for editor

    ⏫ Minor Improvements

    • Editor:

      • Improved copy and paste operations for scenes and elements

      • Updated dynamic event and action selection logic for rules when switching between elements

    🐛 Bug Fixes

    • Portal:

      • Advanced Analytics page access fixed for users with analytics roles

      • Geolocation and maps in analytics shows correct locations

      • Login fix for experiences using SCORM packages

    10-14 Oct Update

    v0.5.3231 / 14 Oct 2022

    🚀 Major Features

    • PBR materials are now supported in 3D Models

    • New name bubble design over Avatars

    • Restructured Branding section.

    ⏫ Minor Improvements

    • New deployments are Live by default

    • There are new auto-generated variable for tracking the viewer's last name and full name

    • Users are hidden when they enter the spawn zone

    🐛 Bug Fixes

    • Preventing access to the editor without a valid uuid

    • Fixed inconsistency with durations on the Deployment Analytics page

    • Fixed styling issues on Analytics page

    • Fixed clickability issues with Colliders

    Features

    Collaboration

    Editor

    03-10 Mar Update

    v0.5.3959 / 10 Mar 2023

    🚀 Major Features

    • ReadyPlayerMe Integration for System

    02-11 Feb Update

    February 2022 Update (Teaxr v0.5.1902)

    🚀 Major Features

    • Editor

    10-26 Oct Update

    October 2021 Update (Teaxr v0.5.1379)

    🚀 Major Features

    • Viewer

    11-02 Nov Update

    November 2021 Update (Teaxr v0.5.1406)

    🚀 Major Features

    • Editor

    08-26 Aug Update

    v0.5.2753 / 26 Aug 2022

    🚀 Major Features

    • You can now add rules to load another GMetri experience. This allows you to create a web of Metaverses from a single central space.

    01-05 Jan Update

    v0.5.5265 / 05 Jan 2024

    ⏫ Minor Improvements

    • New rule to show toast notifications

    07-20 July Update

    July 2021 Update V2 (Teaxr v0.5.761)

    🚀 Major Features

    • New Volume and Tour mode controls for viewer links

    09-27 Sep Update

    September 2021 Update (Teaxr v0.5.1224)

    🚀 Major Features

    • Editor version 5 beta released and enabled for partners

    Fixed dropdown styling on shopping card

    Elements can be copy-pasted inside groups
  • Rules can be added to actionbar items + Files can be selected for actionbar items when element is inside a group

  • Portal

    • Fixed advanced analytics links

    • Deployment analytics and org analytics pages show same data and date range filters

    • Fixed date range selection on deployment analytics page

  • Fixed hover functionality on all 3D elements

  • Fixed timer pause and timer match events

  • Media upload and QR matcher are now mobile compatible

  • Smarter checks for rendering 3D elements

  • Instruction element now shows the full length of the video

  • Fixing sketchfab imports

  • Media upload element allows uploading videos

  • Updated correct steps for all properties using number inputs
  • Viewer:

    • Added a few missing emoji icons

    • Fixed page crashes when navigating quickly between scenes from menu

  • Viewer name gets computed correctly for CustomList login

  • Fixed movement when typing inside chatbox

  • Fixed the avatar selection screen

  • Fixed OEmbed URL expansion when using an alias for workspace name

  • Editor blocked on unsupported browsers

  • Users are greeted with an onboarding guide
  • Rolling out V5 Editor as default editor for new projects and option to upgrade existing v4 projects to v5 projects

  • A new Resource Panel has been added with lots of useful links and guides

  • Ability to convert TTS to Audio element

  • Viewer

    • Option to "Enable Multiplayer mode" which shows all the connected viewers on view links. Option can be paired with comments and enabled from the publish section

    • Ability to use "find and replace" rules with string variables

  • Website

    • New website rollout

  • ⏫ Minor Improvements

    • Editor

      • Scroll position now doesn’t reset when switching between Properties and Structure Tabs

      • 3D Models can be previewed in the File Manager

      • Ability to control the preview banner of any video element being shown in the Editor, controlled within the Preview Popup

      • Search now works in Rules’ dropdowns

      • Element/Scene address can now be copied from the Properties Panel toolbar

    🐛 Bug Fixes

    • Editor

      • Copy-Paste actions fixed for group elements

      • Fixed File Manager searching for Drew Pano and GMetri Pano Plugins

      • Correct mimetype added to TTS files

      • Text alignment properties now work consistently between the editor and viewer

      • Color picker in the right bar now picks up correct colors

    • Viewer

      • Improved error handling and error reporting

      • Fixed billboarding for Oculus Quest 1

    VR mode supports Point to action
  • VR mode supports animations during scene transitions

  • VR mode supports scene offset rotations

  • ⏫ Minor Improvements

    • Editor

      • Deprecated: Height from text elements

      • Deprecated: width/height/depth from cylinder

      • Improved updates from number/decimal properties

    • Viewer

      • Deprecated: Scene pitch correction. All scene pitch correction in scene gets converted into point to rules automatically.

    🐛 Bug Fixes

    • Editor

      • Gracefully handling all resource failures to remove any unwanted crashes

      • Fixed errors while adding new text elements

      • Updates to experience can be viewed correctly in the preview/view links. Experience data/cache gets updated correctly.

      • Correct updates to deployment authentication

    • Viewer

      • Disallow rotation using mouse scroll when gyro lock is enabled in a scene

      • Fixed text input in comments to clear text on submit and prevent text clipping

    • Portal

      • Fixed new project creation flow.

    Removed restriction to have an empty action in rules
  • New rule to register clicks on the SHARE button in product card element

  • Simplified avatar selection process for all authenticated experiences

  • Display name will now persist across all deployments with an origanization (if used with authentication)

  • 🐛 Bug Fixes

    • Fixing experience starting issues when using load from deployment authentication method

    • Fixed GLB and GLTF file uploads in the editor

    0 downtime releases of services to production
  • Progressive loading of pano elements. Shows a low res image to start the scene and loads the high res pano in the background.

  • ⏫ Minor Improvements

    • Tour mode speed reduced to avoid dizziness

    • Viewer analytics now captures and show full URLs (vs. just the path like before)

    • Added option for custom CNAME for viewer links

    • Popup element - Increased visibility on sprite slider

    • Global volume now applies in between scene changes

    • Org admins can change role of team members to analytics

    🐛 Bug Fixes

    • Fixed End Experience rule

    • Default GMetri panos are not visible in experiences

    • Fixed leaderboard filters

    • Project search is now case insensitive

    • Fixed zoom controls visibility based on project properties

    • Fixed Product card and Popup heading issues

    • Fixed text element render when using templates with urls

    • QR Matcher now handles special characters (like in URLs) correctly

    Update Viewport controls for editor v5 includes Bounding Box, Orbit mode and Gizmo options
  • Dynamic loading for rules UI

  • Videos/Audio/PDF can be uploaded via Media Upload element

  • 🐛 Bug Fixes

    • Hover action disables built-in bounce animation

    • Leaderboard and analytics fixes

    • Project duplication to a different workspace correctly copies all files

    • Updated preview link for experiences in portal listing page

    • Design fix for mobile devices for Popup and Embed HTML

    Deprecated text length from viewer form
    Updates to experience can be viewed correctly in the preview/view links. Experience data/cache gets updated correctly.
  • Correct updates to deployment authentication

  • Viewer

    • Fixed billboarding in VR mode

    • Fixed issue with Product card where it doesn't show 3D Model button

  • here

    Fixed duplication of deployment for My Metaverse Rooms

  • Fixed jittery transform control while dragging elements. Sometimes while dragging elements the controls used to disappear

  • Fixed loading issue for V4 editor

  • 🥳
    New Editor UI
    . (Room instances still work like before).
  • 🎙️ Combined host and broadcast modes into a 'Moderator' feature, in line with other chat systems.

  • 🏷️ User display names are now retained across sessions.

  • 🚶‍♂️ Enhanced avatar movement for smoother walking. (better interpolation).

  • 🚀 Improved performance with multiple avatars.

  • 🔔 More effective error notifications.

  • 🎨 UI enhancements in the Structure Panel, including alignment fixes.

    🔄 Corrected erratic avatar scaling when changing scenes.

  • 🗨️ Fixed the order of comments.

  • Ability to hide groups (folders)
    Rules for folders

    Fixed an issue where the right bar properties tab doesn’t update when switching elements by adding a new element

  • Fixed scrolling for metadata tab in File manager

  • Platform

    UI

    Publishing

    Analytics

    Cover

    Personalized Avatars with Ready Player Me integration

    Collaboration
    Cover

    Screen Sharing - in 3D

    Collaboration
    Cover

    Voice Chat with others in the Metaverse, like in Zoom/Teams or GMeet

    Collaboration
    Cover

    Post feedback on 360 Panoramas

    Collaboration
    Cover

    Send notifications to everyone who is in a deployment

    Collaboration

    Text Chat with everyone in the same space

    Collaboration

    Communicate with your team using Emojis

    Collaboration

    Toggle between first and third person views

    Collaboration
    Cover

    Manager your assets on the cloud

    Screenshot 2023-03-15 183640.jpg
    Editor
    Cover

    REALTIME EDITING

    See changes from your teammates real-time Google Docs style

    Screenshot 2023-03-15 183928.png
    Editor
    Cover

    Create logic using No-Code sentence based Rules engine

    Screenshot 2023-03-15 184041.jpg
    Editor
    Cover

    Create Speech Audio by entering text

    Screenshot 2023-03-15 184418.png
    Editor
    Cover

    Embed HTML pages as part of the experience

    Screenshot 2023-03-15 185028.jpg
    Editor
    Cover

    Store progress data, and add logic, calculate formulas

    Screenshot 2023-03-15 185324.png
    Editor
    Cover

    Introduce randomness in games

    Screenshot 2023-03-15 185430.png
    Editor
    Cover

    Selectively make videos transparent

    Screenshot 2023-03-15 184609.jpg
    Editor

    A new Character element and ReadyPlayerMe Plugin for Filemanager. Characters can be imported from ReadyPlayerMe.

    Character Plugin
    • Viewer Camera Mode - First Person/Third Person for 3D Scenes. Use keyboard shortcuts to switch between the two.

    • Branding feature consolidation - Custom Loader is now a Professional tier feature, whereas Remove Splash Screen and Remove 'Powered by GMetri' watermark are Enterprise tier features.

    • There is no longer a Starter Plan. Check available plans here:. Older customers who are already on the Starter Plan can continue to remain there.

    ⏫ Minor Improvements

    • Preview URLs now start with “preview.gmetri.com/…”

    • On headset, a persistent overlay is visible to enter into Immersive mode

    • Actionbar UI improvements

    • Streamlined UI for menu, hamburger menu on top-right of the page uses only the required amount of space

    • Rotation controls for Meta Quest controllers using the left thumbstick

    • Button B interactivity for Meta Quest controllers

    • Token expiry screen when viewer token expires

    🐛 Bug Fixes

    • Avatar heights are in sync between non-immersive and immersive modes

    • Sideways running issue in 3D scenes in 3rd person view is fixed

    • WASD keypress on properties/structure doesn’t trigger movement of the user

    • Toast notifications are shown for all operations correctly

    • Typo fixes for branding section

    • Fixed lighting issue with 3D models

    • Avatar Rotation in 3rd person mode

    • Resolved UI issues with screenshare element

    • Is In List rule for number variable

    • Fixed issues in Comment Pins

    Avatar
    Avatar Selection
    All connected user can be seen on the bottom left on the editor window.

    ⏫ Minor Improvements

    • Editor

      • General UI updates for properties and structure panels

    • Viewer

      • An error message is displayed to the viewers when there is network disconnection

    🐛 Bug Fixes

    • Editor

      • Improved element/scene deletion resolution for multiplayer system

      • Timer element durations are correctly displayed in the editor

      • Nested elements within groups can be selected from Structure Panel

      • Pivot point support added for 3D Shapes (Polygon/Cube/Sphere/Cone/Torus/Cylinder)

      • Rules delays show correct values in the rules panel

      • UI updates for Capture Input, Share and Product card elements

      • Fixed element renaming from properties panel

      • Increased text box character limit to 5000 characters

      • Fixed Rules UI Logic map loading states

      • Popup element - Added correct restrictions for selecting files from File Manager

      • Fixed rules updates when elements are deleted from the scene

    • Viewer

      • Pivot point support added for 3D Shapes (Polygon/Cube/Sphere/Cone/Torus/Cylinder)

      • Quiz element shows at least 4 items without a scrollbar.

      • Quiz element - Fixed background

    • Portal

      • Docs links updated across the platform

    You can now select different 3D Avatars for multiplayer deployments.
    • Collaboration section re-structured for better visibility of available features.

    • You can now send Notifications to all Viewers live on a particular deployment. This works only if Multiplayer is enabled.

    ⏫ Minor Improvements

    • You can select a Project thumbnail via Settings. This is the thumbnail that gets used when sharing the published project (deployment) in social media.

    • Large number of assets added to the "Assets by GMetri" file manager plugin. This should help you get started faster.

    • "Hide" enabled for ambient light, and "Hide" and "Lock" enabled for directional light.

    Ability to hide lights
    • Appropriate warnings are now shown while selecting files that don't meet asset recommendations.

    🐛 Bug Fixes

    • Fixed rotation of 3D scenes.

    • Duration column in Analytics section fixed.

    02-07 Feb Update

    v0.5.5440 / 07 Feb 2024

    🚀 Major Features

    We have released some features this time that are great for creating multiplayer games!

    🔄 Shared Rules Update:

    • "Shared" Property 🤝: Rules can now be marked as "Shared". When activated, these rules apply to everyone in the same room, enhancing multiplayer interactions.

    • Enhanced on_var_change 🔄: This function has been updated to work with Shared Rules, enabling real-time variable syncing across all players. You can now set a rule “When variableA changes, variableA should capture data”. If this is a shared rule, the value of variableA will be synced with all players.

    🔍 Advanced Variable Comparison:

    • Variable Substitution in When Conditions 📊: You can now use variable substitution in the "When" part of rules, allowing for dynamic comparisons. For example, set conditions like "When a > {{b}}".

    🎮 Player Count Enhancements:

    • New Variables: Introducing two auto-generated variables for player counts:

      • player_count_var 🧑‍🤝‍🧑: Tracks the number of players in your current game instance.

      • player_count_all_var 🌐: Shows the total number of players in the entire game room.

    🔐 Improved Session Management:

    • "Remember Me" Option ✅: Users can now choose to be remembered after logging in, streamlining access for subsequent sessions. This feature is available for "Social" logins and other methods configured in Viewer Groups.

    📱 PWA Support:

    • Install as PWA 🚀: GMetri experiences can now be installed as Progressive Web Apps (PWAs) on most modern browsers, offering a more app-like experience directly from your browser.

    ⏫ Minor Improvements

    • Japanese Language Option 🇯🇵 The viewer bubble now supports Japanese fonts also

    • Faster Avatar Thumbnails⚡ Default avatars selection screen now load more quickly, enhancing the user experience right from the start.

    • Max Rooms Configuration 🔀 Setting the maximum number of room instances to more than 1 allows for separate moderator rooms. However, setting it to 1 keeps moderators and attendees in the same space, ideal for scenarios like classroom interactions where the teacher needs moderation control.

    🐞 Bug Fixes

    • SCORM File Extension 📦: Fixed an issue where SCORM files downloaded from the deployment section were missing the .zip extension. Now, files are correctly labeled for easy identification and use.

    • Collider Visibility Control 🚫: The hide/show functionality now properly applies to collider elements as well, ensuring consistent visibility settings across your project.

    • Rule Label Correction 🏷️: Corrected the labels for the “When number is between”. “< than” and “> than” now accurately reflect the intended conditions.

    08-28 Aug Update

    v0.5.4910 / 28 Aug 2023

    ✨ Improvements

    • 🪑 Better UX while using the Seat element in the editor - a model on a seat is now displayed while placing the element.

    is here to help you place the Seat Element
    • 🔊 Added a “matches duration” event for Audio TTS element.

    • 🎭 Animations are now applied to compatible Characters selected even from outside of Ready Player Me.

    • 📚 Updated UI used to create and add files to a Character element's Brain.

    • 🆘 Better help options in the top bar of the Portal. More visible help icons on the Editor top bar.

    • 📁 You can now select Character files from the File Manager for custom avatars.

    • 🧑‍🎨 Added a configure avatar link in the deployment page (takes you to avatar preferences), and a few UI improvements.

    • 🖼️ Better icons and thumbnails for Screenshare, Zone, Seat, and Embed3d in the “Add Element” page.

    In The Viewer:

    • 📝 Removed cursor instruction for third-person view (as they aren't needed there). Also, we now show instructions when scene changes from 360 to 3D.

    • 🌐 The optimization that happens to a project while viewing a link - which causes dormant scenes to be removed from it, is no longer applied while previewing the project. This is because the editor might be working on a project that is currently inaccessible but might later link it into the project.

    • 🇯🇵 Translation updates: Capture Input element's copy for Japanese.

    🐛 Bug Fixes

    • 🔄 When a browser tab with a GMetri view link was duplicated, the session id used to get duplicated - and viewer updates used to get overwritten. This is now fixed.

    • ➕ Deleting an element and then trying to add a new element without selecting anything from the Structure Panel used to fail. This is now fixed.

    • 📝 Entering text in input boxes should no longer moves the camera. This issue used to sometimes bring the camera down to ground level (because of the “e” reduce camera height shortcut). Fixed!

    In The Viewer:

    • 🎮 Controller movement fixes for VR mode on headset devices.🎉

    • 📷 Fixed camera height and name bubble position while sitting.

    • 🔁 Reset rotation property wasn’t being applied for Third person mode. This is now fixed.

    11-26 Nov Update

    November 2021 Update (Teaxr v0.5.1524)

    🐛 Bug Fixes

    • Editor

      • New scenes will automatically get added to the menu

      • QRMatcher rules show correct entries in rules

      • Directional light impacts all 3D models correctly

      • Timer position shows correctly in editor and viewer

      • Green screen effect on videos

      • Fixed issue with viewer form not working when there all entries are deleted

      • Fixed issue inconsistent menu entries when scenes are deleted

      • Geolocation can now be used from the deployment section

      • Linked variables with media upload are shown correctly in the “Autogenerated” variables section

    • Viewer

      • Multiple fonts for text elements can be used on iOS devices

      • Fixed fluctuations on mobile devices when using scene range locks

      • Instructions element skips entries that don’t have any asset selected

    • Portal

      • Deprecated editor login

      • Fixed Azure login

    06-31 June Update

    June 2021 Update (Teaxr v0.5.622)

    🚀 Major Features

    • Updated browser whitelisting for different OS and browsers

    Quiz element - Correct scores shown when quiz failed

  • Media element - Added correct restrictions for selecting files from device storage

  • Zoom disabling fixed for Android/iOS devices

  • Unsupported Browser warning added for firefox

  • Resizable Deployment Slug Input ✍️: The input box for deployment section slugs now automatically adjusts its size based on the input length, making it easier to work with longer URLs.

  • Integrated Passcode in Moderator URL 🔑: The moderator URL now includes the passcode for streamlined access. You have the option to enter the passcode separately if preferred, by removing it from the URL.

  • Accurate Moderator Link 🔗: The moderator link in the Deployment section now accurately reflects the correct URL, even when the workspace slug has an alias.
  • Global Variable Protection 🔒: Resolved an issue where the editor allowed unintended modifications to the default values of Global boolean variables.

  • Improved URL Editing ✏️: Enhanced the functionality of the “cancel” button while editing URLs in the deployment section for a smoother user experience.

  • Variable Name Editing ✍️: Made improvements in the variables section of the editor to facilitate easier renaming of variables.

  • Drag-and-Drop Fixes 🖱️: Resolved issues with dragging functionality for Variables, Menu, and TourMode sections under Settings for more intuitive interface interaction.

  • Single Player Experience Stability 🕹️: Addressed and fixed several errors in Single Player Experience to ensure a smoother experience.

  • Moderator Reactions 💬: Fixed an issue where reactions from moderators were not being sent to moderator rooms, ensuring that all interactions are properly communicated.

  • Cleaned Up Editor Scripts 🧹: Removed unnecessary Facebook and segment.io scripts from the editor to streamline performance and user experience.

  • Removed viewer state save calls for preview mode

  • Large viewer state updates now allowed

  • 2 events are available as clickable actions: is_clicked (resettable) and has_been_clicked (not-resettable)
  • Actionbar notch now shows a contrasting color to the background

  • Full support for Macbook touchpad in V5 viewer

  • ⏫ Minor Improvements

    • Ability to delete and update org logo from the settings page

    • UI fixes on V5 screens

    • Duplicate To dropdown in portal is now searchable. Search can be done on org slug or org name

    • Removed option to Import and select for File manager plugins (sketchfab/flickr/GMetri panos/Drew panos)

    • V5 deployment links can be accessed from publish section on the editor

    • Reset View button can be enabled/disabled from editor

    • UX changed on deployment slug renames when there are clashing deployments with same slug. User sees a toaster and the changes are reverted

    🐛 Bug Fixes

    A whole lot of bug fixes in the V5 viewer:

    • Hover events will now works correctly for 0 secs durations

    • All Viewer Screens (Leadgen, Language, VR instructions etc) work seamlessly on mobile devices

    • Actionbar variations on all devices (mobile/tablet/desktop) work as expected

    • Fixed crashing Popups with 3d Models and AR elements on iOS devices

    • Capture text no longer allows itself to be submitted with an empty string

    • Media Upload UI fixed

    • Fixed timer seek_to and on_end events

    • Fixed scrolling issue on viewer screens for V5 viewer

    • Fixed Custom list login page for V5 Viewer

    • Enforce landscape screen shows a better graphic

    • Fixed orbit controls clicks on mobile devices

    • Mouse dragging works during scene transitions

    • GMetri watermark is shown if whitelabel is disabled

    Also,

    • Fixed team invite flow on portal

    • Automatically adding new scenes to menu if auto add new scene to menu property is checked on settings screen inside editor

    • Non-live deployments are blocked from V5 viewer

    • Fixed contact Drew page link

    3D MODELS

    Add 3D Models directly from your computer, or use the SketchFab plugin to import models

    Editor

    MY METAVERSE ROOMS

    Use ready-made spaces as a starting point for your experiences

    Editor

    PRODUCT CARD

    Product Card pop-outs for showcasing your products

    Editor

    CAMERA CONTROLS

    Toggle between first person and fly controls

    Editor

    SCENE TYPES

    Combine 3D Scenes, 360 Scenes and Orbit Scene into a single experience

    Editor

    ELEMENTS

    Add images/videos/PDFs etc

    Editor

    PREVIEW

    Keep previewing your experience while building it

    FINE-GRAINED CONTROLS

    VR Mode, Gyroscope, Zoom controls, Volume controls

    Platform

    ECOMMERCE PLUGINS

    Plug your Shopify or WooCommerce accounts into the Metaverse

    Platform

    SDK

    A powerful SDK for deeper integration using Webhooks and APIs

    Platform

    WEBGL 2 SUPPORT

    GMetri uses the most up to date version of the WebGL API and is able to drop back to WebGL 1 when required

    UI

    PHYSICALLY BASED RENDERING (PBR)

    Realistic rendering using the latest techniques for 3D Models

    UI

    HDR GRAPHICS PIPELINE

    Support for the latest WebXR standards to generate room-scale and mobile XR experiences

    UI

    WEBXR SUPPORT

    HDR pipeline: automatic gamma-correction, support for HDR cubemaps

    UI

    ANIMATIONS

    Support for animation on your models

    UI

    ENVIRONMENT MAPS

    Live-like reflections on 3D models for that extra layer of realism

    UI

    SELECTIVE BLOOM

    Ability to add a glow effect on 3D Models

    UI

    TOUR MODE

    A special mode to cycle across all 360 Panoramas automatically

    UI

    AUTHENTICATION

    A plethora of authentication options ranging from Public, Token, Custom List, Password based

    Publishing

    ENTERPRISE SSO

    Enterprise login methods for Google, Azure, SAML based SSO

    Publishing

    SCORM SUPPORT

    Publish your experience as a SCORM 1.2 or SCORM 2004 module

    Publishing

    ONE-CLICK PUBLISHING

    Publish your experience on the web with a single click

    Publishing

    WEBSITE/APP EMBED

    Embed experiences easily into your website or your apps

    Publishing

    UNIVERSAL HARDWARE SUPPORT

    GMetri experiences work everywhere - as they run on your browser.

    LEADERBOARD

    Score based leaderboard out of the box

    Analytics

    VIEWS

    See views over time in the analytics dashboard

    Analytics

    TIME SPENT

    Check time spent on individual scenes

    Analytics

    REALTIME SCENE DASHBOARD

    Check real-time which user is at what Scene

    Analytics

    LOCATION ANALYTICS

    Track location of each of your viewer and get a density map on your dashboard

    Analytics

    COMPLETION STATUS

    Check which rules get triggered by which User

    Analytics
    AVATARS
    SCREENSHARE
    VOICE CHAT
    COMMENTS
    NOTIFICATIONS
    TEXT CHAT
    SHARE REACTIONS
    FIRST/THIRD PERSON
    ASSET MANAGER
    RULES
    TEXT TO SPEECH
    EMBED HTML
    VARIABLES
    RANDOM NUMBER GENERATOR
    GREEN SCREEN
    Screenshot 2023-03-15 183640.jpg
    Screenshot 2023-03-15 183928.png
    Screenshot 2023-03-15 184041.jpg
    Screenshot 2023-03-15 184418.png
    Screenshot 2023-03-15 185028.jpg
    Screenshot 2023-03-15 185324.png
    Screenshot 2023-03-15 185430.png
    Screenshot 2023-03-15 184609.jpg

    🧘‍♂️ The input box for camera height no longer loses focus while modifying it.

  • 📊 Fixed viewer sessions table UI in analytics. It wasn’t being rendered correctly in case there a large number of columns as a result of a large number of variables.

  • 📈 In certain cases, the analytics page used to show errors and the page refused to render. This is now fixed.

  • Dr Manhattan
    Hint: We realllly want you to join our Discord Community!
    Better Deployment Section UI
    Seat Element
    Plans
    Selecting your own Avatar
    What are the values that I can substitute?
    New Collaboration Section, Notifications