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2024

04-05 Apr Update

v0.5.5728 / 05 Apr 2024

โซ Improvements

  • Streamlined Avatar System: Simplified the avatar system to include only three options: Ready Player Me, Custom, and None. Removed the outdated "Basic" avatar system that used conical avatars for a more streamlined experience.

  • Introduction of "Basic" Brain Type: Added a new "Basic" brain type, allowing users to set the AI prompt directly on the right bar, eliminating the need to select a specific brain.

๐Ÿ” Security Enhancements

  • Enhanced Preview Link Generation: Revised the method for generating preview links to bolster security measures.

  • Improved Data Encryption: Updated the encryption process for enhanced data security.

๐Ÿž Bug Fixes

  • Mobile - Walking Straight: Resolved the issue of walking straight on mobile devices using the third-person joystick, ensuring smoother navigation.

  • Character Element Audio Issue: Fixed an issue related to the Character element audio for improved functionality.

  • 3D Asset Loading Bugs: Addressed several bugs in the loading process of 3D assets utilizing KTX compression, ensuring proper loading and display.

01-05 Jan Update

v0.5.5265 / 05 Jan 2024

โซ Minor Improvements

  • New rule to show toast notifications

  • Removed restriction to have an empty action in rules

  • New rule to register clicks on the SHARE button in product card element

  • Simplified avatar selection process for all authenticated experiences

  • Display name will now persist across all deployments with an origanization (if used with authentication)

๐Ÿ› Bug Fixes

  • Fixing experience starting issues when using load from deployment authentication method

  • Fixed GLB and GLTF file uploads in the editor

03-27 Mar Update

v0.5.5697 / 27 Mar 2024

โซ Improvements

  • Walking Speed Multiplier: Implemented a walking speed multiplier, allowing users to accelerate the experience by adjusting the walking speed.

  • Character Element Events: Added two new events to the Character element: "Finishes Speaking" and "Finishes AI Response," facilitating smoother integration of events in interactive storylines involving character elements.

  • Mobile โ€œTap to Startโ€ Screen: Introduced a new "Tap to Start" screen on mobile devices to ensure the audiocontext is unlocked, improving user experience.

  • Multiline Text Input: Enabled multiline text input in various then actions, including "Set to String," "Speak," "Show Notification," and "Replace Screen Reader Text," enhancing flexibility and functionality.

  • Wider Rule Name Input Boxes: Increased the width of rule name input boxes to accommodate longer rule names, improving visibility and usability.

  • Autogenerated Variable Table Enhancement: Updated the autogenerated variable table to display variable categories on the Variables Settings page for improved organization and management.

๐Ÿ” Security Enhancements

  • Password Expiry: Implemented password expiry for GMetri editor accounts. Accounts older than a specified period will prompt users to update their passwords for enhanced security.

  • Reduced Third-party App Usage: Minimized the utilization of third-party applications accessing GMetri data to bolster data security and privacy.

๐Ÿž Bug Fixes

  • Movement Speeds: Fixed movement speeds for both first-person and third-person modes, providing smoother navigation.

  • Autogenerated Variable Headers Alignment: Corrected the alignment of autogenerated variable headers for consistency and clarity.

  • Logic Map Sorting: Ensured correct sorting of logic map rules and when events for better organization and ease of use.

  • Gyro Permissions

01-23 Jan Update

v0.5.5365 / 23 Jan 2024

๐Ÿš€ Major Features

๐ŸŽฎ New Multiplayer System Released

We released a new Multiplayer System today, which culminates a long journey of upgrades that started last year. These include the that made our underlying JSON robust and efficient, and a new multiplayer written in-house, keeping the future in mind so that we aren't limited by multiplayer scale and room limits - even for the foreseeable future.

The new multiplayer system also brings with it a host of improvements and bug fixes.

: Fixed the issue where gyro permissions were being requested in third-person mode on iOS devices. Gyro permissions are now requested only in first-person experiences.
  • Player Count Variable Changes: Rectified the issue where changes in player_count_var weren't triggering when events, ensuring proper functionality.

  • Initial Hidden States of Actionbar Items: Addressed the issue with the initial hidden states of actionbar items for improved consistency and usability.

    • ๐Ÿ’ก Developed in-house

    • ๐ŸŒ Now supports up to 100 users simultaneously in a single room.

    • ๐Ÿ“ Fixed issues with initial player positions.

    • ๐Ÿ” Room capacity increased to 100 for enterprise customers. (Room instances still work like before).

    • ๐ŸŽ™๏ธ Combined host and broadcast modes into a 'Moderator' feature, in line with other chat systems.

    • ๐Ÿท๏ธ User display names are now retained across sessions.

    • ๐Ÿšถโ€โ™‚๏ธ Enhanced avatar movement for smoother walking. (better interpolation).

    • ๐Ÿš€ Improved performance with multiple avatars.

    • ๐Ÿ”” More effective error notifications.

    Editor Updates:

    • ๐Ÿ“š GMetri SCORM API now supports multiple SCORM elements within the same scene.

    • ๐ŸŒ Ability to Show/Hide Groups in the structure tree. (Note: This doesn't work on colliders currently).

    Ability to hide groups (folders)
    • ๐Ÿ“‚ Implemented rules to control visibility of entire groups.

    Rules for folders
    • โŒจ Shift-select multiple items in the Structure tree (Ctrl-select remains).

    โซ Minor Improvements

    • ๐Ÿ–ผ๏ธ New template for custom Share URL patterns in Product Card elements.

    • ๐Ÿ“ Expanded template variables, fully documented here:

    • ๐Ÿ” Direct passcode entry in moderator URL using ?passcode=yyyy.

    • ๐ŸŽจ UI enhancements in the Structure Panel, including alignment fixes.

    ๐Ÿž Bug Fixes

    • ๐Ÿ”„ Fixed a bug in "Load from another deployment" authentication affecting viewerโ€™s state.

    • ๐Ÿ’พ Enhanced memory usage with multiple avatars and scene transitions.

    • ๐Ÿ“บ Fixed screen source switching issues in Screenshare Element.

    • ๐ŸŽฒ Addressed multiplayer to single-player downgrades.

    • ๐Ÿ”„ Corrected erratic avatar scaling when changing scenes.

    • ๐Ÿ—จ๏ธ Fixed the order of comments.

    v6 release
    Testing performance with a 100 NPCs

    02-07 Feb Update

    v0.5.5440 / 07 Feb 2024

    ๐Ÿš€ Major Features

    We have released some features this time that are great for creating multiplayer games!

    ๐Ÿ”„ Shared Rules Update:

    • "Shared" Property ๐Ÿค: Rules can now be marked as "Shared". When activated, these rules apply to everyone in the same room, enhancing multiplayer interactions.

    • Enhanced on_var_change ๐Ÿ”„: This function has been updated to work with Shared Rules, enabling real-time variable syncing across all players. You can now set a rule โ€œWhen variableA changes, variableA should capture dataโ€. If this is a shared rule, the value of variableA will be synced with all players.

    ๐Ÿ” Advanced Variable Comparison:

    • Variable Substitution in When Conditions ๐Ÿ“Š: You can now use variable substitution in the "When" part of rules, allowing for dynamic comparisons. For example, set conditions like "When a > {{b}}".

    ๐ŸŽฎ Player Count Enhancements:

    • New Variables: Introducing two auto-generated variables for player counts:

      • player_count_var ๐Ÿง‘โ€๐Ÿคโ€๐Ÿง‘: Tracks the number of players in your current game instance.

      • player_count_all_var ๐ŸŒ: Shows the total number of players in the entire game room.

    ๐Ÿ” Improved Session Management:

    • "Remember Me" Option โœ…: Users can now choose to be remembered after logging in, streamlining access for subsequent sessions. This feature is available for "Social" logins and other methods configured in Viewer Groups.

    ๐Ÿ“ฑ PWA Support:

    • Install as PWA ๐Ÿš€: GMetri experiences can now be installed as Progressive Web Apps (PWAs) on most modern browsers, offering a more app-like experience directly from your browser.

    โซ Minor Improvements

    • Japanese Language Option ๐Ÿ‡ฏ๐Ÿ‡ต The viewer bubble now supports Japanese fonts also

    • Faster Avatar Thumbnailsโšก Default avatars selection screen now load more quickly, enhancing the user experience right from the start.

    • Max Rooms Configuration ๐Ÿ”€ Setting the maximum number of room instances to more than 1 allows for separate moderator rooms. However, setting it to 1 keeps moderators and attendees in the same space, ideal for scenarios like classroom interactions where the teacher needs moderation control.

    ๐Ÿž Bug Fixes

    • SCORM File Extension ๐Ÿ“ฆ: Fixed an issue where SCORM files downloaded from the deployment section were missing the .zip extension. Now, files are correctly labeled for easy identification and use.

    • Collider Visibility Control ๐Ÿšซ: The hide/show functionality now properly applies to collider elements as well, ensuring consistent visibility settings across your project.

    • Rule Label Correction ๐Ÿท๏ธ: Corrected the labels for the โ€œWhen number is betweenโ€. โ€œ< thanโ€ and โ€œ> thanโ€ now accurately reflect the intended conditions.

    Resizable Deployment Slug Input โœ๏ธ: The input box for deployment section slugs now automatically adjusts its size based on the input length, making it easier to work with longer URLs.

  • Integrated Passcode in Moderator URL ๐Ÿ”‘: The moderator URL now includes the passcode for streamlined access. You have the option to enter the passcode separately if preferred, by removing it from the URL.

  • Accurate Moderator Link ๐Ÿ”—: The moderator link in the Deployment section now accurately reflects the correct URL, even when the workspace slug has an alias.
  • Global Variable Protection ๐Ÿ”’: Resolved an issue where the editor allowed unintended modifications to the default values of Global boolean variables.

  • Improved URL Editing โœ๏ธ: Enhanced the functionality of the โ€œcancelโ€ button while editing URLs in the deployment section for a smoother user experience.

  • Variable Name Editing โœ๏ธ: Made improvements in the variables section of the editor to facilitate easier renaming of variables.

  • Drag-and-Drop Fixes ๐Ÿ–ฑ๏ธ: Resolved issues with dragging functionality for Variables, Menu, and TourMode sections under Settings for more intuitive interface interaction.

  • Single Player Experience Stability ๐Ÿ•น๏ธ: Addressed and fixed several errors in Single Player Experience to ensure a smoother experience.

  • Moderator Reactions ๐Ÿ’ฌ: Fixed an issue where reactions from moderators were not being sent to moderator rooms, ensuring that all interactions are properly communicated.

  • Cleaned Up Editor Scripts ๐Ÿงน: Removed unnecessary Facebook and segment.io scripts from the editor to streamline performance and user experience.

  • What are the values that I can substitute?