01-23 Jan Update

v0.5.5365 / 23 Jan 2024

๐Ÿš€ Major Features

๐ŸŽฎ New Multiplayer System Released

We released a new Multiplayer System today, which culminates a long journey of upgrades that started last year. These include the v6 release that made our underlying JSON robust and efficient, and a new multiplayer written in-house, keeping the future in mind so that we aren't limited by multiplayer scale and room limits - even for the foreseeable future.

The new multiplayer system also brings with it a host of improvements and bug fixes.

  • ๐Ÿ’ก Developed in-house

  • ๐ŸŒ Now supports up to 100 users simultaneously in a single room.

  • ๐Ÿ“ Fixed issues with initial player positions.

  • ๐Ÿ” Room capacity increased to 100 for enterprise customers. (Room instances still work like before).

  • ๐ŸŽ™๏ธ Combined host and broadcast modes into a 'Moderator' feature, in line with other chat systems.

  • ๐Ÿท๏ธ User display names are now retained across sessions.

  • ๐Ÿšถโ€โ™‚๏ธ Enhanced avatar movement for smoother walking. (better interpolation).

  • ๐Ÿš€ Improved performance with multiple avatars.

  • ๐Ÿ”” More effective error notifications.

Editor Updates:

  • ๐Ÿ“š GMetri SCORM API now supports multiple SCORM elements within the same scene.

  • ๐ŸŒ Ability to Show/Hide Groups in the structure tree. (Note: This doesn't work on colliders currently).

  • ๐Ÿ“‚ Implemented rules to control visibility of entire groups.

  • โŒจ Shift-select multiple items in the Structure tree (Ctrl-select remains).

โซ Minor Improvements

  • ๐Ÿ–ผ๏ธ New template for custom Share URL patterns in Product Card elements.

  • ๐Ÿ” Direct passcode entry in moderator URL using ?passcode=yyyy.

  • ๐ŸŽจ UI enhancements in the Structure Panel, including alignment fixes.

๐Ÿž Bug Fixes

  • ๐Ÿ”„ Fixed a bug in "Load from another deployment" authentication affecting viewerโ€™s state.

  • ๐Ÿ’พ Enhanced memory usage with multiple avatars and scene transitions.

  • ๐Ÿ“บ Fixed screen source switching issues in Screenshare Element.

  • ๐ŸŽฒ Addressed multiplayer to single-player downgrades.

  • ๐Ÿ”„ Corrected erratic avatar scaling when changing scenes.

  • ๐Ÿ—จ๏ธ Fixed the order of comments.

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