01-23 Jan Update
v0.5.5365 / 23 Jan 2024
๐ Major Features
๐ฎ New Multiplayer System Released
We released a new Multiplayer System today, which culminates a long journey of upgrades that started last year. These include the v6 release that made our underlying JSON robust and efficient, and a new multiplayer written in-house, keeping the future in mind so that we aren't limited by multiplayer scale and room limits - even for the foreseeable future.

The new multiplayer system also brings with it a host of improvements and bug fixes.
๐ก Developed in-house
๐ Now supports up to 100 users simultaneously in a single room.
๐ Fixed issues with initial player positions.
๐ Room capacity increased to 100 for enterprise customers. (Room instances still work like before).
๐๏ธ Combined host and broadcast modes into a 'Moderator' feature, in line with other chat systems.
๐ท๏ธ User display names are now retained across sessions.
๐ถโโ๏ธ Enhanced avatar movement for smoother walking. (better interpolation).
๐ Improved performance with multiple avatars.
๐ More effective error notifications.
Editor Updates:
๐ GMetri SCORM API now supports multiple SCORM elements within the same scene.
๐ Ability to Show/Hide Groups in the structure tree. (Note: This doesn't work on colliders currently).

๐ Implemented rules to control visibility of entire groups.

โจ Shift-select multiple items in the Structure tree (Ctrl-select remains).
โซ Minor Improvements
๐ผ๏ธ New template for custom Share URL patterns in Product Card elements.
๐ Expanded template variables, fully documented here: What are the values that I can substitute?
๐ Direct passcode entry in moderator URL using
?passcode=yyyy
.๐จ UI enhancements in the Structure Panel, including alignment fixes.
๐ Bug Fixes
๐ Fixed a bug in "Load from another deployment" authentication affecting viewerโs state.
๐พ Enhanced memory usage with multiple avatars and scene transitions.
๐บ Fixed screen source switching issues in Screenshare Element.
๐ฒ Addressed multiplayer to single-player downgrades.
๐ Corrected erratic avatar scaling when changing scenes.
๐จ๏ธ Fixed the order of comments.
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