# VR Mode Limitations

## Limitations

If you are designing for headsets or for VR mode on Phones, these are the limitations:

* Stick to [Universal Elements](https://docs.gmetri.com/metaverse/build/elements#universal-elements). Other elements don't work in VR Mode.
* [HTML Only Elements](https://docs.gmetri.com/metaverse/build/elements#html-only-elements) don't work in VR Mode. So avoid them.
* Gyro locks won't work in VR Mode.
* Viewer height scene property does not work in VR Mode.

## Designing for VR Mode

These are design consderations you should keep in mind when creating an experience primarily for headsets:

* Keep testing on a headset - if you build for headsets!
* Pay special attention to scale - keep things as life-scale as possible.
* Don't change the default viewer height - let it be the default.
