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  • What's the difference between Avatars and Characters?
  • Avatars in a GMetri experience
  • Characters in a GMetri experience

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  1. Guidelines/Compatibility
  2. Guidelines
  3. Content Creation Guidelines

Avatars vs Characters

Use Avatars and Characters to place people/bots and add interactivity to your Metaverse

Previous360 Degree Video ShootsNextDesigning 3D Models for Immersive VR mode

Last updated 1 year ago

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What's the difference between Avatars and Characters?

Avatars are the digital representation of actual people (humans... for now). When you enter the metaverse, you enter as your Avatar. You also see other people as their avatars.

Behind every Avatar is an actual person

Character is a bot controlled by the computer/the GMetri game engine. We can make these characters interactive by making them speak, animate etc. when someone clicks on them (or link them with any other event through ).

In the Metaverse's 3D Space, Avatars (in most systems) are generally 3D Models. Characters can be a , 3D Model, Video, Image, GIF.. etc.

Avatars in a GMetri experience

To be able to select your avatar when entering a GMetri experience, you need to ensure that "Multiplayer" mode is turned on and that there is at-least one 3D Scene in the experience.

The editor of the experience can choose which Avatars a viewer is allowed to select when entering an experience by specifying them in the Setting > Collaboration tab.

Characters in a GMetri experience

Characters can be added using:

  • 3D Models

Here's an example where the character is added via a Green Screen Video.

Videos ( video)

Character
Character Element
GIFs
Images
Green Screen
rules
Character Element
Avatars
A GMetri Experience with Avatars
Adding a Character via a Green Screen Video