02-07 Feb Update
v0.5.5440 / 07 Feb 2024
🚀 Major Features
We have released some features this time that are great for creating multiplayer games!
🔄 Shared Rules Update:
"Shared" Property 🤝: Rules can now be marked as "Shared". When activated, these rules apply to everyone in the same room, enhancing multiplayer interactions.
Enhanced
on_var_change
🔄: This function has been updated to work with Shared Rules, enabling real-time variable syncing across all players. You can now set a rule “When variableA changes, variableA should capture data”. If this is a shared rule, the value of variableA will be synced with all players.
🔍 Advanced Variable Comparison:
Variable Substitution in When Conditions 📊: You can now use variable substitution in the "When" part of rules, allowing for dynamic comparisons. For example, set conditions like "When a > {{b}}".
🎮 Player Count Enhancements:
New Variables: Introducing two auto-generated variables for player counts:
player_count_var
🧑🤝🧑: Tracks the number of players in your current game instance.player_count_all_var
🌐: Shows the total number of players in the entire game room.
🔐 Improved Session Management:
"Remember Me" Option ✅: Users can now choose to be remembered after logging in, streamlining access for subsequent sessions. This feature is available for "Social" logins and other methods configured in Viewer Groups.
📱 PWA Support:
Install as PWA 🚀: GMetri experiences can now be installed as Progressive Web Apps (PWAs) on most modern browsers, offering a more app-like experience directly from your browser.
⏫ Minor Improvements
Japanese Language Option 🇯🇵 The viewer bubble now supports Japanese fonts also
Faster Avatar Thumbnails⚡ Default avatars selection screen now load more quickly, enhancing the user experience right from the start.
Max Rooms Configuration 🔀 Setting the maximum number of room instances to more than 1 allows for separate moderator rooms. However, setting it to 1 keeps moderators and attendees in the same space, ideal for scenarios like classroom interactions where the teacher needs moderation control.
Resizable Deployment Slug Input ✍️: The input box for deployment section slugs now automatically adjusts its size based on the input length, making it easier to work with longer URLs.
Integrated Passcode in Moderator URL 🔑: The moderator URL now includes the passcode for streamlined access. You have the option to enter the passcode separately if preferred, by removing it from the URL.
🐞 Bug Fixes
SCORM File Extension 📦: Fixed an issue where SCORM files downloaded from the deployment section were missing the .zip extension. Now, files are correctly labeled for easy identification and use.
Collider Visibility Control 🚫: The hide/show functionality now properly applies to collider elements as well, ensuring consistent visibility settings across your project.
Rule Label Correction 🏷️: Corrected the labels for the “When number is between”. “< than” and “> than” now accurately reflect the intended conditions.
Accurate Moderator Link 🔗: The moderator link in the Deployment section now accurately reflects the correct URL, even when the workspace slug has an alias.
Global Variable Protection 🔒: Resolved an issue where the editor allowed unintended modifications to the default values of Global boolean variables.
Improved URL Editing ✏️: Enhanced the functionality of the “cancel” button while editing URLs in the deployment section for a smoother user experience.
Variable Name Editing ✍️: Made improvements in the variables section of the editor to facilitate easier renaming of variables.
Drag-and-Drop Fixes 🖱️: Resolved issues with dragging functionality for Variables, Menu, and TourMode sections under Settings for more intuitive interface interaction.
Single Player Experience Stability 🕹️: Addressed and fixed several errors in Single Player Experience to ensure a smoother experience.
Moderator Reactions 💬: Fixed an issue where reactions from moderators were not being sent to moderator rooms, ensuring that all interactions are properly communicated.
Cleaned Up Editor Scripts 🧹: Removed unnecessary Facebook and segment.io scripts from the editor to streamline performance and user experience.
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