Export GLB/GLTF from 3DS Max
After installing babylon.js, a new menu button will appear in your 3ds Max. Clicking on it will bring up this screen.
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You can export either GLTF/GLB format. The editor supports both formats. Select one format and select your export folder and then click export.
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Once export is completed you will get the following message and then you can close the exporter.
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