# Adding Sprites

### Description​ <a href="#description" id="description"></a>

The GMetri file manager allows you the ability to add sprites to use in a GMetri experience. This tutorial will go over how to create a sprite with the correct format.

### Steps to create a sprite file​ <a href="#steps-to-create-a-sprite-file" id="steps-to-create-a-sprite-file"></a>

The GMetri file manager handles sprite as a `.zip` file. To create your own sprite file, follow the following steps.

1. All the sprite frames need to be named in sequence. You could number them as `01.jpg`, `02.jpg` and so on, or alternatively you could label them as `a.jpg`, `b.jpg` similarly.
2. Create an empty text file titled `sprite.txt`.
3. Compress the above mentioned files as a `.zip` file.
4. You have successfully created a sprite file. This file can be uploaded to the GMetri file manager and can now be used in any GMetri experience as you please.

{% hint style="warning" %}
Please ensure that an empty text file named `sprite.txt` is present in your zip file. This is so that the file manager can identify that the zip file is meant to be used as a sprite. If this step is missed, when trying to use the file as a sprite, the file manager will display the file as not supported.
{% endhint %}
