The GMetri file manager allows you the ability to add sprites to use in a GMetri experience. This tutorial will go over how to create a sprite with the correct format.
The GMetri file manager handles sprite as a
.zipfile. To create your own sprite file, follow the following steps.
- 1.All the sprite frames need to be named in sequence. You could number them as
02.jpgand so on, or alternatively you could label them as
- 2.Create an empty text file titled
- 3.Compress the above mentioned files as a
- 4.You have successfully created a sprite file. This file can be uploaded to the GMetri file manager and can now be used in any GMetri experience as you please.
Please ensure that an empty text file named
sprite.txtis present in your zip file. This is so that the file manager can identify that the zip file is meant to be used as a sprite. If this step is missed, when trying to use the file as a sprite, the file manager will display the file as not supported.